| Features: |
|---|
| Generates spells based on how common they are taken by adventurers. |
| Data is based on 77 submissions. |
| Simulates gaining spells from level 1 and up. Will never generate an imposible spell book. |
| When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells. |
| Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT |
| Current restrictions: |
|---|
| It's possible to generate a spellbook with no max-level spells |
| Will only generate the minimum number of spells per level, (6 + 2 / level above first) |
| Mechanism for weighing spell selection at each level could be improved with more data. |
| There's no way to select between battle and utilty spells. This would be easy to do but I need more data. |