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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Minor Illusion
Prestidigitation
Prestidigitation
Chill Touch
Fire Bolt
1st level
Mage Armor
Burning Hands
Comprehend Languages
Feather Fall
Jump
Chromatic Orb
Shield
Magic Missile
Identify
Charm Person
Thunderwave
Ice Knife
2nd level
Far Strike
Mirror Image
Ray of Enfeeblement
3rd level
Leomund's Tiny Hut
Counterspell
Fly
Major Image
4th level
Evard's Black Tentacles
Fabricate
Otiluke's Resilient Sphere
Polymorph
Arcane Eye
5th level
Passwall
Telekinesis
6th level
Disintegrate
Contingency