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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
True Strike
Ray of Frost
Message
Mage Hand
Prestidigitation
1st level
Sleep
Identify
Shield
Feather Fall
Color Spray
Magic Missile
Mage Armor
Burning Hands
Detect Magic
2nd level
Aganazzar's Scorcher
Misty Step
Mirror Image
Detect Thoughts
Arcane Lock
Blur
Invisibility
3rd level
Gaseous Form
Animate Dead
Remove Curse
Magic Circle
Leomund's Tiny Hut
Haste
4th level
Phantasmal Killer
Evard's Black Tentacles
Otiluke's Resilient Sphere
5th level
Dream
Wall of Force
Scrying
Passwall
6th level
Investiture of Wind
7th level