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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Thunderclap
Message
Mage Hand
Sword Burst
Green Flame Blade
1st level
Alarm
Chromatic Orb
Disguise Self
Tasha's Hideous Laughter
Unseen Servant
Identify
Find Familiar
Grease
Charm Person
Chromatic Orb
Catapult
2nd level
Blindness/Deafness
Hold Person
Enlarge/Reduce
3rd level
Fly
Dispel Magic
Leomund's Tiny Hut
Fireball
Feign Death
4th level
Polymorph
Otiluke's Resilient Sphere
Wall of Fire
5th level
Wall of Force
Bigby's Hand
Hold Monster
6th level
Mass Suggestion
Chain Lightning
Guards and Wards
7th level
Plane Shift
Simulacrum