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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Ray of Frost
Minor Illusion
Poison Spray
Mending
Prestidigitation
1st level
Illusory Script
Disguise Self
Magic Missile
Shield
Ice Knife
Unseen Servant
Thunderwave
Tasha's Hideous Laughter
Charm Person
2nd level
Suggestion
Shatter
Misty Step
Hold Person
Custom: Protection from Pickpockets
Rope Trick
3rd level
Sending
Leomund's Tiny Hut
Fireball
Dispel Magic
Haste
4th level
Fire Shield
Stone Shape
Fabricate
Polymorph
Fabricate
5th level
Passwall
Bigby's Hand
Teleportation Circle
Wall of Force
6th level
Sunbeam
Flesh to Stone
Contingency
Chain Lightning
7th level
Forcecage
Symbol
8th level
Mind Blank