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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Chill Touch
Prestidigitation
Booming Blade
Minor Illusion
Message
1st level
Identify
Tenser's Floating Disk
Mage Armor
Find Familiar
Magic Missile
Burning Hands
Fog Cloud
False Life
Shield
2nd level
Magic Mouth
Mirror Image
Shatter
Pyrotechnics
Invisibility
Detect Thoughts
Crown of Madness
3rd level
Blink
Dispel Magic
Melf's Minute Meteors
Major Image
Fly
4th level
Greater Invisibility
Polymorph
Stone Shape
Mordenkainen's Private Sanctum
Otiluke's Resilient Sphere
5th level
Cone of Cold
Creation
Telekinesis
Planar Binding
6th level
Investiture of Wind
Disintegrate
Eyebite
Globe of Invulnerability
Contingency
Programmed Illusion
7th level
Teleport
Forcecage
Mordenkainen's Sword
8th level
Mind Blank
Antimagic Field
9th level
Time Stop