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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Prestidigitation
Minor Illusion
Fire Bolt
Light
Mage Hand
1st level
Mage Armor
Magic Missile
Silent Image
Feather Fall
Sleep
Comprehend Languages
Shield
Illusory Script
Find Familiar
Identify
Detect Magic
2nd level
Suggestion
3rd level
Fireball
Major Image
Dispel Magic
Lightning Bolt
Leomund's Tiny Hut
Fly
Nondetection
4th level
Control Water
Dimension Door
Watery Sphere
Otiluke's Resilient Sphere
5th level
Animate Objects
Passwall
Teleportation Circle
Bigby's Hand
Dream
Wall of Force
Hold Monster
6th level
Eyebite
Circle of Death
Arcane Gate
Drawmij's Instant Summons
7th level
Teleport
8th level
Feeblemind
Power Word Stun
Abi Dalzim's Horrid Wilting
9th level
Meteor Swarm
Shapechange
Time Stop
Wish