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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Mage Hand
Prestidigitation
Fire Bolt
Light
Chill Touch
1st level
Find Familiar
Fog Cloud
Magic Missile
Charm Person
Unseen Servant
Alarm
Disguise Self
Sleep
2nd level
Knock
Levitate
Misty Step
Hold Person
Shatter
3rd level
Dispel Magic
Fly
Phantom Steed
Sleet Storm
Vampiric Touch
Sending
Haste
4th level
Greater Invisibility
Locate Creature
Phantasmal Killer
Ice Storm
Polymorph
5th level
Scrying
Immolation
Modify Memory
Rary's Telepathic Bond
Teleportation Circle
Hold Monster
6th level
Sunbeam
Flesh to Stone
Sunbeam
Wall of Ice
7th level
Prismatic Spray
Plane Shift
Symbol
8th level
Sunburst
Telepathy
Incendiary Cloud
9th level
Shapechange