| Strength: 6 Dexterity: 14 Constitution: 8 Intelligence: 18 Wisdom: 12 Charisma: 8 |
| Dagger, component pouch, spellbook |
| 25 A tiny silver icon of a raven |
| Mage Hand, Minor Illusion, Dancing Lights |
| Thunderwave, Burning Hands, Disguise Self, Comprehend Languages, Sleep, Magic Missle |
| Skills: Thieves Tools, Deception, Persuasion, Stealth Equipment: Backpack, 4 sacks, holy symbol or thieves’ tools, 12 pitons, 50 feet of rope, waterskin, rations (4 days) Feature: Once during any game session, you can pick a nonplayer character you meet and declare that your character knows that NPC. The relationship is respectful but not necessarily friendly. The DM determines the exact nature of your relationship. Personality: 1 I know a story relevant to almost every situation. Ideal: 1 Community. It is the duty of all civilized people to strengthen the bonds of community and the security of civilization. (Lawful) Bond: 3 I want to be famous, whatever it takes. Flaw: 4 I have a “ tell” that reveals when I'm lying. |
| Spy
Source: PHB Feature: Criminal Contact Skill: Deception, Stealth Tools: One type of gaming set, thieves' tools Equipment: A crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp Detail Type: Specialty Detail: 2 Burglar Personality: 8 I blow up at the slightest insult. Ideal: 4 Greed. I will do whatever it takes to become wealthy. (Evil) Bond: 6 Someone Iloved died because of amistake Imade. That will never happen again. Flaw: 3 If there's a plan, I'll forget it. If I don't forget it, I'll ignore it. : (Criminal)
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