| Strength: 16 Dexterity: 14 Constitution: 14 Intelligence: 10 Wisdom: 10 Charisma: 8 |
| Chain mail, longsword, shield, light crossbow and 20 bolts |
| 79 An invitation to a party where a murder happened |
| Skills: Insight, Carpenter's tools, Athletics, Medicine Equipment: Backpack, sack, lantern, 2 oil flasks, tinderbox, 12 pitons, hammer, waterskin, rations (4 days), 5 gp Feature: Once during any game session, you can pick a nonplayer character you meet and declare that your character knows that NPC. The relationship is respectful but not necessarily friendly. The DM determines the exact nature of your relationship. Personality: 8 Ifyou do me an injury, Iwill crush you, ruin your name, and salt your fields. Ideal: 1 Respect. People deserve to be treated with dignity and respect. (Good) Bond: 3 I want to be famous, whatever it takes. Flaw: 6 I'm horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I'm surrounded by rivals. |
| Charlatan
Source: PHB Feature: False Identity Skill: Deception, Sleight of Hand Tools: Disguise kit, forgery kit Languages: - Equipment: A set of fine clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and a belt pouch containing 15 gp Detail Type: Scam Detail: 5 I run sleight-of-hand cons on street corners. Personality: 1 Ifall in and out of love easily, and am always pursuing someone. Ideal: 1 Independence. I am a free spirit— no one tells me what to do. (Chaotic) Bond: 4 Icome from a noble family, and one day I'll reclaim my lands and title from those who stole them from me. Flaw: 3 I'm convinced that no one could ever fool me the way I fool others.
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