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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Shocking Grasp
Prestidigitation
Poison Spray
Fire Bolt
Friends
1st level
Mage Armor
Burning Hands
Detect Magic
Magic Missile
Jump
Expeditious Retreat
Find Familiar
Alarm
2nd level
See Invisibility
Aganazzar's Scorcher
Suggestion
Enlarge/Reduce
Levitate
Web
3rd level
Dispel Magic
Melf's Minute Meteors
Counterspell
Sending
Blink
Major Image
Animate Dead
4th level
Phantasmal Killer
Stone Shape
Mordenkainen's Faithful Hound
Watery Sphere
5th level
Creation
Dream
Wall of Force
Bigby's Hand
Modify Memory
6th level
Arcane Gate
True Seeing
7th level
Finger of Death
Mirage Arcane
8th level
Sunburst
Mind Blank
Antimagic Field
9th level
Meteor Swarm