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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Message
Minor Illusion
Mold Earth
Frostbite
Mage Hand
1st level
Chromatic Orb
Mage Armor
Comprehend Languages
Jump
Identify
Magic Missile
Expeditious Retreat
Sleep
Silent Image
2nd level
Knock
Enlarge/Reduce
Misty Step
Suggestion
Locate Object
3rd level
Fly
Nondetection
Feign Death
Haste
Counterspell
4th level
Blight
Wall of Fire
Mordenkainen's Faithful Hound
Banishment
5th level
Passwall
Hold Monster
Conjure Elemental
Mislead
Cone of Cold
6th level
Programmed Illusion
Magic Jar
Flesh to Stone
Investiture of Wind
7th level
Simulacrum
Sequester
Plane Shift
Teleport
8th level
Mind Blank
Feeblemind
9th level