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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Mage Hand
Prestidigitation
Fire Bolt
Message
Mage Hand
1st level
Fog Cloud
Tenser's Floating Disk
Grease
Comprehend Languages
Sleep
Longstrider
Shield
Alarm
Protection from Evil and Good
Mage Armor
2nd level
Misty Step
Invisibility
Gentle Repose
Suggestion
See Invisibility
3rd level
Slow
Dispel Magic
Fly
Sending
4th level
Arcane Eye
Leomund's Secret Chest
Polymorph
Locate Creature
Polymorph
Phantasmal Killer
5th level
Scrying
Passwall
Cloudkill
Animate Objects
6th level
Contingency
Globe of Invulnerability
Chain Lightning
Disintegrate
Sunbeam
7th level
Reverse Gravity
Teleport
8th level
9th level
Time Stop
Power Word Kill