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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Prestidigitation
Minor Illusion
Friends
Mending
Fire Bolt
1st level
Shield
Sleep
Magic Missile
Catapult
Find Familiar
Disguise Self
Grease
Earth Tremor
Jump
2nd level
Invisibility
Cloud of Daggers
Detect Thoughts
Arcane Lock
Scorching Ray
Gust of Wind
3rd level
Lightning Bolt
Hypnotic Pattern
Fireball
Gaseous Form
Water Breathing
Fly
Phantom Steed
4th level
Blight
Locate Creature
Conjure Minor Elementals
5th level
Teleportation Circle
Wall of Force
6th level
Arcane Gate
Mass Suggestion
Investiture of Ice
7th level
Delayed Blast Fireball
Simulacrum