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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Fire Bolt
Chill Touch
Thunderclap
Mold Earth
Ray of Frost
1st level
Fog Cloud
Unseen Servant
Burning Hands
Comprehend Languages
Charm Person
Alarm
Absorb Elements
Ice Knife
2nd level
Darkness
Misty Step
Invisibility
Suggestion
Knock
3rd level
Counterspell
Magic Circle
Major Image
Tongues
Fly
Leomund's Tiny Hut
Fireball
4th level
Polymorph
Locate Creature
Elemental Bane
Dimension Door
Vitriolic Sphere
Mordenkainen's Faithful Hound
5th level
Planar Binding
Cone of Cold
Legend Lore
Bigby's Hand
6th level
Mass Suggestion
7th level
Sequester