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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Blade Ward
Mage Hand
Light
Fire Bolt
Chill Touch
1st level
Tenser's Floating Disk
Shield
Find Familiar
Mage Armor
Unseen Servant
Sleep
Protection from Evil and Good
Expeditious Retreat
Comprehend Languages
Feather Fall
2nd level
See Invisibility
Enlarge/Reduce
Spider Climb
Detect Thoughts
3rd level
Water Breathing
Fireball
Fly
Haste
Wall of Water
Major Image
4th level
Stone Shape
Banishment
Phantasmal Killer
5th level
Dream
Passwall
Bigby's Hand
Legend Lore
Passwall
6th level
Disintegrate
True Seeing
Create Undead
Arcane Gate
Otto's Irresistible Dance
7th level
Prismatic Spray
Etherealness
Mordenkainen's Sword
Forcecage
8th level
Mind Blank
Clone
9th level
Wish