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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Mage Hand
Prestidigitation
Minor Illusion
Mage Hand
Mold Earth
1st level
Burning Hands
Detect Magic
Feather Fall
Shield
Find Familiar
Alarm
Sleep
Illusory Script
2nd level
Knock
Flaming Sphere
Levitate
Suggestion
Web
3rd level
Leomund's Tiny Hut
Major Image
Hypnotic Pattern
Lightning Bolt
Haste
Phantom Steed
Fly
4th level
Dimension Door
Evard's Black Tentacles
Greater Invisibility
Mordenkainen's Faithful Hound
Ice Storm
5th level
Planar Binding
Wall of Force
6th level
Mass Suggestion
Drawmij's Instant Summons
Globe of Invulnerability
Chain Lightning
Contingency
Otto's Irresistible Dance
7th level
Forcecage
Prismatic Spray
Teleport
Etherealness
8th level
Clone
Mind Blank
9th level
Shapechange