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Generates a D&D 5e spellbook based on the wizard class level selected.

The intent is that these can be used as loot so the DM can fairly add spellbooks without giving one character 'what they need'. To that end these spellbooks are generated from survey data and based on how common each spell is in that data, meaning the more people that take a spell the more likely that spell is to show up in this list.

Features:
Generates spells based on how common they are taken by adventurers.
Data is based on 77 submissions.
Simulates gaining spells from level 1 and up. Will never generate an imposible spell book.
When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells.
Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT
Current restrictions:
It's possible to generate a spellbook with no max-level spells
Will only generate the minimum number of spells per level, (6 + 2 / level above first)
Mechanism for weighing spell selection at each level could be improved with more data.
There's no way to select between battle and utilty spells. This would be easy to do but I need more data.


Cantrips
Mage Hand
Prestidigitation
Minor Illusion
Light
Chill Touch
1st level
Fog Cloud
Sleep
Shield
Thunderwave
Comprehend Languages
Ice Knife
Expeditious Retreat
Feather Fall
Identify
2nd level
Web
Spider Climb
Invisibility
Scorching Ray
3rd level
Dispel Magic
Fly
Hypnotic Pattern
Major Image
Counterspell
4th level
Dimension Door
Mordenkainen's Private Sanctum
Banishment
Polymorph
5th level
Dream
Telekinesis
Scrying
Wall of Force
Conjure Elemental
Rary's Telepathic Bond
Animate Objects
Teleportation Circle
Contact Other Plane
6th level
Drawmij's Instant Summons
Wall of Ice
True Seeing
7th level
Teleport
Delayed Blast Fireball
Sequester
Forcecage
Plane Shift
Etherealness
Reverse Gravity
8th level
Telepathy
9th level
Foresight
True Polymorph