Source | PHB |
Feature | Ship's Passage |
Skill | Athletics, Perception |
Tools | Navigator's tools, vehicles (water) |
Equipment | A belaying pin (club), 50 feet of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5), a set of com m on clothes, and a belt pouch containing 10 gp |
Personality | 2 Iwork hard so that Ican play hard when the work is done. |
Ideal | 3 Freedom. The sea is freedom— the freedom to go anywhere and do anything. (Chaotic) |
Bond | 3 I'll always remember my first ship. |
Flaw | 1 Ifollow orders, even if Ithink they're wrong. |