Source | PHB |
Feature | Bad Reputation |
Skill | Athletics, Perception |
Tools | Navigator's tools, vehicles (water) |
Equipment | A belaying pin (club), 50 feet of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5), a set of com m on clothes, and a belt pouch containing 10 gp |
Personality | 4 Istretch the truth for the sake of a good story. |
Ideal | 2 Fairness. We all do the work, so we all share in the rewards. (Lawful) |
Bond | 2 The ship is most important— crewmates and captains come and go. |
Flaw | 6 My pride will probably lead to my destruction. |
(Sailor) |