Source | PHB |
Feature | Bad Reputation |
Skill | Athletics, Perception |
Tools | Navigator's tools, vehicles (water) |
Equipment | A belaying pin (club), 50 feet of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5), a set of com m on clothes, and a belt pouch containing 10 gp |
Personality | 4 Istretch the truth for the sake of a good story. |
Ideal | 6 Aspiration. Someday I'll own my own ship and chart my own destiny. (Any) |
Bond | 2 The ship is most important— crewmates and captains come and go. |
Flaw | 4 Once I start drinking, it's hard for me to stop. |
(Sailor) |