Source | PHB |
Feature | Bad Reputation |
Skill | Athletics, Perception |
Tools | Navigator's tools, vehicles (water) |
Equipment | A belaying pin (club), 50 feet of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5), a set of com m on clothes, and a belt pouch containing 10 gp |
Personality | 1 My friends know they can rely on me, no matter what. |
Ideal | 3 Freedom. The sea is freedom— the freedom to go anywhere and do anything. (Chaotic) |
Bond | 1 I'm loyal to my captain first, everything else second. |
Flaw | 3 Once someone questions my courage, I never back down no matter how dangerous the situation. |
(Sailor) |