| Features: |
|---|
| Simulates gaining spells from level 1 and up. Will never generate an imposible spell book. |
| When new slots are gained, prefers spells of the maximum level, but has a chance to pick lower level spells. |
| Your submissions to the survey effect this list. Contribute here: https://goo.gl/a2AOhT |
| Current restrictions: |
| It's possible to generate a spellbook with no max-level spells |
| Will only generate the minimum number of spells per level, (6 + 2 / level above first) |
| Mechanism for weighing spell selection at each level could be improved with more data. |
| There's no way to select between battle and utilty spells. This would be easy to do but I need more data. |
Assuming an int of 15
| Cantrips |
|---|
| Acid Splash |
| Disrupt Undead |
| Touch of Fatigue |
| Drench |
| Message |
| Mage Hand |
| Detect Poison |
| Scoop |
| Flare |
| Daze |
| Bleed |
| Dancing Lights |
| Resistance |
| Mending |
| Haunted Fey Aspect |
| Breeze |
| Root |
| Light |
| Open/Close |
| Spark |
| Arcane Mark |
| Detect Magic |
| Ghost Sound |
| Prestidigitation |
| Penumbra |
| Jolt |
| Read Magic |
| Ray of Frost |
| 1st level |
|---|
| Invisibility Alarm |
| Identify |
| Heightened Awareness |
| Damp Powder |
| Gentle Breeze |
| Vocal Alteration |
| Liberating Command |
| Mage Armor |
| 2nd level |
|---|
| Arcane Disruption |
| Blindness/Deafness |
| Continual Flame |
| Bull's Strength |
| Blood Blaze |
| See Invisibility |
| Certain Grip |
| 3rd level |
|---|
| Assume Appearance |
| Summon Monster III |
| Trial of Fire and Acid |
| Heroism |
| 4th level |
|---|
| Celestial Healing, Greater |
| Monstrous Physique II |
| 5th level |
|---|
| Transmute Mud to Rock |
| Secret Chest |