View & tools

1 item · Clean view

Browse items (4)

Standard actions

Attack

  • Attack once, unless you have Extra Attack.
  • Attempt to shove a create 5'.
  • Attempt to make a grapple, This uses one attack.

Attack, Ranged

  • Attack once, unless you have Extra Attack.
  • If another creature is within 5', you have disadvantage on the attack. There is no penalty for firing at a creature engaged in melee.

Cast a Spell

  • You may cast any spell with the casting time of '1 action'
  • If you cast a spell as a bonus action, You can’t cast another spell during the same turn, except for a cantrip with a casting time of 1 action.

Dash

  • You may move an additional amount equal to your base movement.

Disengage

  • You do not provoke opportunity attacks when moving.

Dodge

  • Until the start of your next turn, attack rolls have disadvantage.

Help

  • You may use your action to grant advantage on a skill check to another ally. They must make the skill check before the start of your next turn.
  • Alternately, you may target one creature within 5' of you and specify an ally. Before the start of your next turn the first attack the ally makes has advantage.

Hide

Ready

  • You may specify a condition and a specific action. If the trigger occurs you may use your reaction to take the action. If the trigger does not occur, you lose the action.

Search

Use an Object

  • If you are making a complex interaction with an object you may be required to use an action.
  • If you wish to interact with two objects on your turn, you must use an action. For example, if you wish to draw a weapon and put another away.