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πŸ– Barbarian
Primary ability score: Strength
Secondary ability score: Constitution
Abilities: pix
  • Your AC is 10 + dexterity + constitution, when not wearing armor.
  • One rage per long rest.
    • Advantage on Strength checks and saves.
    • Adds 2 damage to melee attack damage.
    • half damage from physical attacks
Suggested Background: Outlander

🎢 Bard
Primary ability score: Charisma
Secondary ability score: Dexterity
Abilities: pix
  • You know two cantrips, four 1st level spells.
  • You can cast two 1st level spells per long rest and as many cantrips as you want.
  • Bardic Inspiration. Give one other PC a bonus d6 on a single roll.
    You can use this a number of times equal to your charisma modifier. This ability is a bonus action.
Suggested Background: Entertainer
Suggested Spells: dancing light, vicious mockery , charm person, detect magic, healing word, thunderwave

πŸ“Ώ Cleric
Primary ability score: Wisdom
Secondary ability score: Strength or Constitution
Abilities: pix
  • You know 3 cantrips and all 1st level cleric spells, plus two from your domain.
  • You must select a list of spells equal to 1 + your wisdom modifier that are available to cast.
    Your two domain spells are always available to cast.
  • You can cast two 1st level spells per long rest and as many cantrips as you want.
Suggested Background: Acolyte

🍁 Druid
Primary ability score: Wisom
Secondary ability score: Constitution
Abilities: pix
  • You know 2 cantrips and all first level druid spells,
  • You must select a list of spells equal to 1 + your wisdom modifier that are available to cast
  • You can cast two 1st level spells per long rest and as many cantrips as you want.
  • You can speak a the secret language of Druids.
Suggested Background: Hermit

βš”οΈ Fighter
Primary ability score: Strength or Dexterity
Secondary ability score: Constitution or Intelligence
Abilities: pix
  • Select a fighting style and apply those benefits to your character.
  • Once per long rest you can heal d1 +1 hit points for free.
Suggested Background: Soldier

πŸ‘ŠπŸ½ Monk
Primary ability score: Dexterity
Secondary ability score: Wisom
Abilities: pix
  • Your AC is 10 + dexterity + wisdom, when not wearing armor.
  • your unarmed attacks do d4 damage and can use dexterity for hit and damage bonus instead of strength
  • when unarmed or using a 'monk weapon' you can use your bonus action to make an extra unarmed attack.
Suggested Background: Hermit

πŸ›‘οΈ Paladin
Primary ability score: Strength
Secondary ability score: Charisma
Abilities: pix
  • You can sense the location of certain types of creatures within 60'.
    You can do this a number of times equal to your 1 + your charisma modifier per long rest.
  • You can heal 5 hit points of damage or cure one disease once per long rest.
Suggested Background: Noble

🏹 Ranger
Primary ability score: Dexterity
Secondary ability score: Wisdom
Abilities: pix
  • Choose a creature type.
    • You gain +2 to damage rolls and have advantage when tracking or recalling information.
    • You learn an extra language related to this creature type.
  • When your party travels for more than 1 hour you gain several benefits.
    • (revised) You ignore the penalty for difficult terrain in combat.
    • (revised) You have advantage on initiative rolls.
    • (revised) On your first turn, you have advantage on creatures which have not acted in combat.
Suggested Background: Outlander

πŸ—‘οΈ Rogue
Primary ability score: Dexterity
Secondary ability score: Intelligence or Charisma
Abilities: pix
  • Pick two skills, you gain double your proficiency bonus for those skills.
  • Once per turn you can add d6 to your damage when using a finess or ranged weapon.
    You must have advantage or the enemy must be in melee combat with an ally.
  • You know the secret language of thieves cant.
Suggested Background: Charlatan

πŸ”₯ Sorcerer
Primary ability score: Charisma
Secondary ability score: Constitution
Abilities: pix
  • You know four cantrips and two first level spells.
  • You can cast two 1st level spells per long rest and as many cantrips as you want.
  • Select a sorcerous origin and add that 1st level ability to your character
Suggested Background: Hermit
Suggested Spells: light, prestidigitation, ray of frost, shocking grasp, shield and magic missile

πŸ–€ Warlock
Primary ability score: Charisma
Secondary ability score: Constitution
Abilities: pix
  • You know two cantrips and two first level spells plus two 1st level spells from your Patron.
  • You can cast one 1st level spells per SHORT rest and as many cantrips as you want.
  • Select a patron, add the 1st level ability to your character.
Suggested Background: Charlatan
Suggested Spells: eldritch blast and chill touch, ray of sickness, witch bolt

πŸ“– Wizard
Primary ability score: Intelligence
Secondary ability score: Dexterity or Constitution
Abilities: pix
  • You know three cantrips and six first level spells.
  • You must select a list of spells equal to 1 + your intelligence modifier that are available to cast.
  • You can cast two 1st level spells per long rest and as many cantrips as you want.
  • If a spell has the ritual tag, you may spend 10 minutes and cast it for free.
  • During a short rest, you can recover one spell slot. You must finish a long rest before doing this again.
Suggested Background: Sage
Suggested Spells: mage hand, light, ray offrost, burning hands, charm person,
feather fall, mage armor, magic missile, sleep