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- Alishta's Raiment
- Axe of Sel'thun
- Bindings of Nelistra Gemwing
- Bracers of the Brute
- Brooch of Graces
- Claws of the Devil
- Cloak of the Eladrin
- Collar of Neffis
- Copycat's Spellbook
- Crossroad Hammers
- Dagger of the Snake
- Darnesh Warshield
- Eclipse Blade
- Folding Knight
- Glimmerluck's Charm Jump
- Hordebreaker
- Livesteel Weapon
- Necklace of Energy
- Necklace of spirits
- Planar Disk
- Potion of Minor Firebreathing
- Potion of Vigor
- Primordial Charm
- Ring of the Indecisive Wizard
- Scout's Longbow
- Shifting Gem
- Shroud of Narh'rithi
- Snake Oil
- Staff of the Traveling Mage
Glimmerluck's Charm
Source: Natalie's Setting
ring, unique. Requires attunement.
As an action you can try your luck - roll 2d3 and consult the table below. You can't use this ability once and regain use when you finish a long rest.
| Roll | Luck table |
|---|---|
| 2 | Power surges around you |
| 3 | A stray star comes to your aid |
| 4 | Magic flows into you |
| 5 | A distant friend comes calling |
| 6 | A helpful promise is granted |
You gain one luck point. After you roll a d20 but before the outcome is determined you may choose to roll another d20, keeping either result. You may also spend the point when an attack is made against you. You choose which roll to keep for the attacker's roll.
You can use this ability once and regain use when you finish a short or long rest.
Empowered
You can use Tides of Chaos to try your luck. Additionally, When you roll on the luck table, you can use your luck point to choose a result.